![]() ![]() The one thing both routes have in common is the smoke-and-mirrors masking the cheap game-ending situations it constantly throws your way. Go with the combat route, and you are faced with a stacked-against-you RNG-based combat which is difficult to the point of coming off as both brutal and cheap. It turns into a dialogue-heavy, point-and-click game where if you make the wrong choice you likely will be thrown into a combat situation where you will surely, and cheaply, die. What they don't mention is how incredibly simple the game becomes when you go for this non-combat route. Rather unique in its approach, within The Age of Decadence you can 100% avoid all combat in the game by taking a more charismatic-stacked approach in your character build. ![]() This game is both very difficult and very easy. If there is anything you should do before buying, it is to play the demo. Tags: The few words that come to mind are: mediocre, unbalanced, dialogue-heavy, cheap. My advice before buying is - play the demo first. ![]() Choices in the game will keep you on your toes, that is until you realize the pattern of don't trust anyone, ever. Touted for being a game where "choices matter", the game somehow feels so linear - locking the player into a path chosen early on. It rather uniquely takes combat out from being the main focus and pits the player into a scenario where you can take different approaches. The Age of Decadence is a strangely unbalanced turn-based CRPG. A 2020 Review - The Age of Decadence (PC, 2015) ![]()
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